My New Store!

I’ve never spent too much time developing and running an online store, but today I’m going for it. I now have my store directly integrated into my website with sections for Books, Original Art, and even Commissions — this last one is particularly good because it gives you, the person who wants to commission me, clearly labeled prices and options for whatever your heart desires, with examples at every price point. Shipping to the USA is included in the commission prices, so that keeps things pretty easy for fellow ‘Mericans. Those of you who live elsewhere have options too, of course. I’m also gonna run a sale just to assist in getting this all established, so let’s say 20% off everything for the month of December — including the big ticket items! Just enter the code SALE20 at checkout.

Some highlights of what’s in the store today:

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Original art spanning my career from Batman ‘66, Green River Killer, comics covers, etc. Some of my favorites are the covers I did for Buffy, Firefly, and The Thrilling Adventure Hour, but everything I’ve put up for sale is a piece I personally like. For some reason I can’t stand to sell the ones I don’t care for. It’s ego. I don’t want second-rate Case up on people’s walls if I can help it.

Both of my recent Over the Garden Wall books are here now — Distillatoria and Circus Friends, with signatures and sketches included — like any of the stuff you order from me.

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The Creep, my ‘80s neo-noir with John Arcudi. This is a book I’ve not often had for sale at cons and my old store — it’s a darker work than many of my others, but a worthwhile read from a terrific writer, Mr. Arcudi. When I drew this book, my life was in a dark place — I’d just finished Green River Killer, which was a challenging year of work for me, and shortly into my process on The Creep, I lost my brother in a tragic and unexpected way. Fans have sometimes asked why I haven’t often mentioned The Creep or carried it for sale, and the answer’s pretty simple: For a long time, it represented for me that hard season, and in particular, the struggle I faced as a young artist to turn my career back to sunnier subject matter. In the wake of Green River Killer and its popularity as an award-winning crime GN, there was about two years where I received nothing but offer after offer to draw the next downbeat, visceral crime book. I have nothing against the crime genre — in fact I enjoy it very much as a reader/viewer, but not so much as a creator. For me, comics is acting on paper, and in the same way that Javier Bardem couldn’t stand playing the killer-with-the-funky-haircut in No Country for Old Men, I have a really hard time working and dreaming with similar material.

Well that’s a lot more than you needed to know, but at any rate, I’m pleased to have these things on offer to you all, and I hope you’ll find something to enjoy (or nab for a holiday present?). Thanks, as always, for reading.

Readying to Launch Our Adventure

Let's adventure together.

Get out on the road, into the woods, under the waterfalls. Hang in hammocks, cook over fires, draw and paint. Try to stay patient even after hours in the car with all time-passing games exhausted. Find many, many weird bugs.

This is my family's dream for fall. On Saturday, the Cases head out with a little travel trailer for a five week road adventure/book research trip/book promotion extravaganza. 14212787_10155176517669027_4716131817795996338_n

Characters and Plot

Meet our three-headed team:

  • Jonathan (the dad), driver of rigs, book-maker, eater of plants.
  • Sarah (the mom), master schemer, keeper of peace, dancer of swing.
  • Dorothy (the preschooler), hiker of hills, candy-consumer, absurdist.

...And our three-pronged plan:

  • Meander through fascinating outdoor places and ultimately reach the overwintering sites of the migrating monarch butterflies in California. Make and take pictures, jot coordinates, gather field data for my next graphic novel: The Guidebook --- A kid-friendly, outdoorsy-future-earth-adventure which follows the monarch's migration from the Northwest states down to the bugs' forested sanctuaries in Monterey, Marin, Santa Cruz, and surrounding counties. I'll finish my rough draft of The Guidebook while we're on the road (mostly from my hammock-office, pictured below).
  • Promote the new hardcover release of Dear Creature with bookstore and school stops along the way - do sketches for kids (and grownups, I guess), talk about graphic novels, share of our adventures. See the sidebar for our evolving tour schedule.
  • Blog it all so someone will know where to find us if we get lost in the woods.

Adventure

 

We'll take this wild ride in a 1998 Lexus LX470: also known as the fancy-person's Land Cruiser. I selected this vehicle for its reputation to not break, pull stuff, and go where others fear to tread. Example:

These things are scarce like Donald Trump at Hip Hop Fest Northwest. Still, I managed to wrest one from a local used car dealership (shudder). It guzzles gas but it'll probably outlive me. Maybe one day they'll make a retro-fit Tesla battery pack to shove this truck's 5,500 lbs across the land. As long as I'm dreaming.

Right now we're battening down the hatches at home and doing our best to maintain focus as launch day nears. We're really excited to share more on our adventure. I'll try to post updates with every place we visit, taking the 2/2/2 approach to the RV life: Never drive more than 2 hours, never stay less than 2 nights, and always arrive by 2 in the afternoon. I haven't tried such a relaxed pace to travel before, but I hope it avails us plenty of time to explore, create, and make waffles over campfires (you have to try them):

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For now, on to packing! More soon. It's time to explore the earth.

Preorder - Dear Creature Hardcover (Signed)

I'm excited to announce that preorders are live on my store for signed copies of Dark Horse's gorgeous new edition of Dear Creature. Dear Creature HC

Here are several reasons this hardcover brings me special joy:

1. In 2005, just before I moved to Portland to pursue comics and begin work on Dear Creature, I read Craig Thompson's 'Blankets'. It's a beautiful book that I related to as a Christian wrestling with church, self, and finding a new way. I hoped at the time that I'd get the opportunity to meet him someday. Like all stalkers, I felt we had kindred spirits.

In spite of my paralyzing respect for Craig's abilities, we're now good friends. And in spite of HIMSELF, he's given me the gift of a beautiful drawn introduction for this new edition. Thank you, Craig!

2. From the beginning I wanted this book to feel like it came right out of the sixties. I wanted that canvas hardcover feel, good quality paper, and all the things that make you happy to have a book on your coffee table. Now I have it!

3. Dark Horse and their editorial staff have been terrific collaborators throughout my first years as a comics creator. I couldn't be happier to give this book a new life through their efforts.

In sum, I'm tickled. The book comes out on Sept. 28th in comics shops, and October 11th for the book market. Rose City Comic Con attendees, watch for my signing at the Dark Horse booth, Sunday, Sept. 11th from 2 to 3 PM - we may get early copies.

The New Deal Before Tomorrowland

Funny how those two titles run together and still work. I'm back from the depths. They said it couldn't be done, but here I am, writing a blog post. I put a number of things on hiatus over the last year -- public appearances, my web store, sleep. It all comes, as Christopher Robin says, of (doing) eating too much.

Being busy, for me, is not a life goal anymore. It used to be. Now it's the old aunt who won't leave unless you tell her, rudely. By way of catch up, here's a short version of what I've been up to since my last blog post, lo these nine months ago:

  • May: Wife graduated from grad school (Go Sarah!) and had our second child, Otis (Go Sarah!)
  • May: We moved to a new home, two weeks after having the kid. What, past-self? How did that make sense?
  • May (notice a lot in May?) to August: Started and finished art + first draft of crazy, hybrid-enhanced-YA-novel Before Tomorrowland for Disney. Realized a dream of seeing my name next to Brad Bird's on a thing.
  • July: Did illustrations for Aloof, the latest theo-lit book from Tony Kriz, out at better bookstores now (Just got back from Tony's reading at Powell's!)
  • Somewhere in there: Completed 50% of art on my next graphic novel, The New Deal (coming soon from Dark Horse). I ramble about it here, at CBR.
  • Somewhere else in there: Played stay-at-home-dad a couple days a week while Sarah got her counseling business up and running (Go Sarah!)

Before Tomorrowland Case

It doesn't look like that much to me, seeing it written in a few sentences here, but boy. I'm just now learning to walk and talk again. In the next few weeks, I'll dive into a bit more detail on these and other fun projects I have under way. For now, Happy Sunday. It was, by and large, a day of rest.

More please!

Latest Hardware Love Letter - Canon Pixma Pro 100 Printer

My love affair with tech is frequently at odds with my impulse to keep rooted in the materials of my childhood (and, history up to now). There are uses for both. There's efficiency to be gained in digital, and there's joyful play that goes with using real-world materials. I still prefer and approach to my work that balances the two, and gives me the best aspects of each: the speed and power digital layouts/pencils, and the natural textures and fun of traditional inks (and sometimes paints). In order to bridge the gap between my Cintiq Companion and my bristol board, I needed another tool; a quality large format printer. I did a good bit of research, and I've found one that not only fits the bill for comics bluelines, but a whole host of other applications (art prints, photos, last-minute valentines)- and in my use, it does it all while beating the competition senseless from a quality/value standpoint. Here it is: Swoon.

This is the Canon Pixma Pro 100. It's Canon's entry-level professional color printer, it's beastly big/heavy, and built like a tank compared to the consumer printers I've used. I'll get into what it does well in a minute, but first I'll tell you something about my prior experiences using large-format printers. Then you shall fully understand my joy.

I've used a number of large format printers from HP, Brother, and the like (and by large format, I don't mean gigantic, roll-out-a-banner size, just something with at least 11"x17" capabilities). They've all been consumer-grade, and serviceable with some coaxing. One that comics people recommended frequently for its multi-functionality is the Brother MFC J6710dw. For about $150, you get an 11"x17" scanner, printer, fax (right?), creature-feature. We have one in my studio, and I've used it a number of times to print my digital bluelines onto bristol.

We are not friends, you and I.

Here's the thing: in the mid-to-late nineties, my parents got one of these MFC things from another manufacturer, and it just did nothing well. It had constant problems, and at that time, I swore I'd never buy an MFC device. After using the newer Brother in my studio, my opinion is largely unchanged. It does produce decent blueline prints, but with enormous caveats: after only a few friendly encounters, I found it had trouble taking a single page of bristol (you have to hand-guide the paper onto the sensor, do a holy cross, close your eyes, and count to ten- and even then, it may spit the board out, or give you lip about how there's nothing there). Even when it does finally print something, it may print the image slightly crooked on the page- not a big deal for print art production, but it sure doesn't make originals look their best. In short, I found all the efficiency gained in digital layouts and pencils squandered by constant printer battles. I sometimes spent an hour, hour and a half trying to get ten pages printed. I'm not kidding. I could have had another hand-penciled page mostly done in that time. RE-DONK-U-LOUS! My experiences with our older HP deskjet were largely the same- lots of time wasted trying to get a good print.

So where do you go from there? Large-format-capable pro grade printers, even entry-level ones, typically start at about $500. Ouch. Would I eventually make that up if I didn't have to waste time battling the device? Sure, but I am my father's son, and can't help but find a deal. This is freelance art, after all. Some days I get offers from joe average that let me pay two weeks of bills in a day, and other days I get offers from major publications to do art for less than I pay my babysitter. Finding a good deal on your tools is important.

Enter the Pro 100. One of the delightful things about this printer is that it's almost always available with a huge rebate from Canon. If you go to Adorama, for example, you can typically find it for under 90 bucks after the $300 mail-in-rebate, including a nice stack of 13"x19" photo-paper. It's crazy.

Here's what's even crazier. We all know that manufacturers price their printers to make their real money from ink and toner sales. This model is no exception, with a full set of 8 cartridges running about $100. Double-ouch, especially considering how much ink you use on just 5-10 13"x19" high-quality prints (the answer is most of it). Granted, blue-line prints are nowhere near that thirsty, so you'll get far more pages out of the ink set before you need a refill. BUT. The secret to getting huge value out of this printer is using refillable inks from a third party manufacturer. Note, I'm always very leery of non-name-brand inks, and you should be too. They'll often yield less, clog more, and give you worse color. I did a lot of research on this, and found a supplier called Precision Colors that a bunch of pro photographers love (I think I found a few discussions on DPReview, among others). Their system is certainly more work intensive than just buying a new set of cartridges, but having done it myself now, it's really very easy if you follow their instructions and have a few tools around the house. I also love that I don't have to throw away so much plastic.

Squeezy caps make for cleaner refills.

The set I bought from them is the squeezy-cap system (should be on the bottom-right of this page). Do your own investigating to see if this is worth it to you, but for me, it's beautiful. The inks are formulated to match the quality and consistency of Canon's, and with the bottles I bought, I should be able to fill my cartridges about 3 dozen times for the same price of 1 new set from Canon. Precision Colors also has adjusted color-profiles you can download if you're crazy about getting everything perfectly consistent. For my uses, their inks work perfectly well with the default Canon settings.

The Pro 100's print quality and ease of operation are also big plusses. Coming from the Brother, I expected some amount of fiddling would be necessary for my bristol sheets, but much to my surprise, I've not had a single battle in a month of regular use. I can load up a fat stack of bristol sheets, hit print on a batch of pages in Manga Studio, and the printer just does its thing, no lip given, no jams, no misaligned images (knock on wood). The bristol feeds through automatically. I also used the printer for some art prints at a recent convention, using the provided 13"x19" photo paper, and the results were stellar. As good or better than anything I've received from a print shop, even on the standard quality mode. Its borderless  printing feature is also useful for art prints, or just getting the biggest working area possible onto my bristol board. The printer's wifi capable too, so I can sit at my desk/couch with the Cintiq Companion and print stuff off any time, without having to hook anything up. A pretty standard perk for a modern printer, but still very nice.

So far, I've printed about 30 pages of Batman '66 pencils, a couple watercolor underdrawings (I've gone right over the ink lines without much bleeding), maybe 10 convention art prints, some smaller photos, and a handful of other things (last minute valentine). I'm very pleased with the Pro 100 in all aspects. If you have limited space, that's a consideration, as it really is large and heavy. Otherwise, go snag one from Adorama, or wherever has the best price, and print yourself silly.

My crappy cell phone camera can't do these justice- but look at the size of that Caspar David Friedrich! Borderless goodness.

Original Art for Survivors

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Today begins a new partnership with some people I really admire. Here's the plan:

Every month, I'm donating a portion of my original art sales to SARC (The Sexual Assault Resource Center), my favorite local nonprofit serving survivors of sexual exploitation and violence. This month, I've already contributed $535 out of a possible $1,000. For December, I'll do the same, up to $1,000. Whether it's a couple pages of Batman, a color cover, whatever, the first $1,000 goes to SARC. Pretty simple. I'll start with this model and see how it goes. My intent is to raise funds and awareness for their work throughout next year.

Browse my Original Art section here.

(UPDATE: In less than 24 hrs, I've met my goal of $1,000 raised for SARC. Thank you!!!)

SARC's been around since 1977 (they're featured in this year's Willamette Week Give! Guide). Begun by two assault survivors, its staff works in the Portland metro area with a current caseload of almost 300 kids at risk for sex trafficking. It's the same population the National Center for Missing and Exploited Children talks about when they quote stats like this:

Every year in America, there are between 100,000 and 300,000 children at risk of being sold on the sex-slave market. The average age of the victims is between 12 and 14.

Globally, human trafficking is the #2 most profitable illegal business; just ahead of weapons and just behind drugs. It's really difficult to let that sink in. I'll leave it to you to follow the sources below if you want detailed information; suffice to say, I can't think of an issue that needs more support, and has less. Nationally, there are fewer than 100 beds in treatment facilities equipped to help heal and care for these kids. One of the social workers at SARC said that for every girl they take on, that girl can name six or seven others being actively prostituted. It's staggering. Nonprofits like SARC are on the front lines providing care, services, and protection, but they're hugely under-supported, especially from your average American guy (hello).

I've supported SARC financially for a few years through the Epik Project, and I want to do more. Because of who I am and what I do (an artsy guy with limited real-world skills), my options for helpful involvement are limited. This also just isn't a topic that comes up naturally in any social setting. Believe me. I've tried. Taking stock of my options to do more, I landed on art sales. Original art income is totally unpredictable; I can't depend on it to pay bills, but I can use it strategically. It's a natural fit for donation.

If this all seems a little bizarre and non sequitur coming from a comics creator, have a look at this: other cartoonists like Lora Innes and Crystal Yates are already at work on this issue. Their organization, Comics Creators for Freedom, has already raised over $20,000 to assist survivors. They've set their latest fundraiser for December 2013- it's inspiring stuff.

If you want more info on human trafficking, check these out:

Government info pages/resources

Nonprofits on the front lines (some local to me)

Donate directly to SARC here: 

 

 

Batman '66 Original Art - #1 Variant Cover and More

Batman 66 Launch Art Previews Variant

I just listed all my remaining pages of Batman '66 #1 on my original art section, including something special:

This is the series' launch art, also used as the cover for Previews (May, 2013), one of the two variants for issue #1, and who knows what else. Seems like it was everywhere for a couple months. Also up for sale are a few of my favorite pages featuring Julie Newmar Catwoman kicking Frank Gorshin Riddler's butt. Check 'em out.

Speaking of Batman '66, Jeff Parker just sent me script, so I'm officially on board another 30 page installment. I start layouts next week! It's going to be packed with everyone's favorite villains, celebrity cameos, the works. I can't wait to get under way.

If you'd like to purchase any of the listed art (or even something I haven't listed yet), drop me a line on the Contact page.

Cintiq Companion Review -Surface and Note 10.1- FIGHT

wacom-cintiq-companion Techno-nerd-wise, this was an interesting month. Our neighbors to the north, Wacom, (in Vancouver, WA), got in touch with me to test their Cintiq Companion for a few weeks and give them feedback/bug reports. At first I thought they'd given me a prototype, but it turns out mine is one of the production models. The fact that it's now my own, my precious, and that it's the same hardware that you, gentle reader, would be purchasing, means the flood gates are open, and I can tell you all about it. How it compares to my faithful Surface Pro, and even a little reference to the new Galaxy Note 10.1 2014 Edition (jeepers, that's a mouthful), which Samsung sent me (thank you). There are a surprising number of people asking for comparisons between the Note and these full-powered PCs, so I'm happy to tell you what I think.

Let's talk Cintiq Companion. When Wacom finally announced it, the first thing people said (as they do) was, "Wah, $2,000+???" Let's look at it this way, and move on: any manufacturer, be they Sony, Microsoft, Fujitsu, etc., charges a premium for a premium spec machine that will not offer drastic real-world performance gains (for most people), over something like the baseline Surface Pro (2), which starts at about a grand. If you load up a comparable Sony machine like the Duo 13 with an i7 CPU and 8GB of RAM, guess where your price point lands? North of 2 grand. And for those who feel they need 8GB of RAM to make their work lives easier (me), just having the option is huge. With the Companion, you're paying dollaz for a pro-spec machine, and one with some serious user-interface advantages for art creation. That's the gist of it.

That leads me into the heart of things; the machine and its interface. Some of what I like:

The build quality is very good. It's heavier than the others I mentioned, but it feels solid in your lap, and the surface area/bevel really works well for its primary purpose as a drawing device. The funny thing about the Note 10.1, by contrast, is that it's lighter and slippery(er), and I really need to set it on something solid for drawing. The Companion stays in place, thanks to rubbery grips, and yes, its almost-four-pound weight.

The surface of the screen also has enough tooth to make drawing a more controlled experience. It's hugely helpful to getting a stroke right the first time. The pen itself is comfortable, and obviously better suited to extended use than the stock Surface or Note 10.1's pen (or the Bamboo Feel I bought for the Surface Pro). Plus, you get additional control with the Companion Pen (buttons, tilt, pressure sensitivity). Tilt, I don't really use (it's often too processor-intensive for my canvas sizes... lag city), but the extra button and the pressure sensitivity are definitely helpful.

Other things that add up:  Battery life is surprisingly good (6-7 hours for twiddling your internet thumbs, about 4 for drawing/working). Two USB 3.0 ports instead of the usual one. The optional bluetooth keyboard has great key action (much more accurate/comfortable typing experience vs Surface Pro), is quite low-profile, and it's USB rechargeable (nice). I've actually spent more time writing script for my next book on the Companion than doing anything else (SUE ME), and I've really enjoyed the little keyboard. The Companion's included tote bag is also very nice (look for it hidden in the packaging, I missed it the first time).

Yeah, but can he do THIS?

The physical buttons on the bevel and pen go a long way to getting work done efficiently minus a keyboard. For pro applications like Manga Studio and Photoshop, that's a big consideration for those who want real mobility with a device like this. I previously never strayed much from keyboard shortcuts, even with my old Cintiq 21", but because I lacked a keyboard for a while with the Companion, I took time to configure everything and learn what I could do with Wacom's buttons, Radial Menu, and software touch-strips. I came away impressed, and happily efficient in my workflow. That's something you can't do as well with the Surface Pro, the Sony Duo, or the Note. Yes, I made that lovely lap-board to support the Surface's keyboard (wistful sigh), but then its overall weight and footprint is as much or better than the Companion's. I still like my homegrown solution, but the fact is that Wacom designed their Companion with art creation in mind, and the others really did not. There's an appreciable difference in both the feel of getting work done, and in the speed of getting work done when you're on the go, without your keyboard.

The screen is very good. 13 inches is a good compromise for portability/usability, and its resolution is just as sharp as you'd want it to be for graphical interface use (something of a struggle on the Surface Pro). A quick side note: Manga Studio's latest iteration (5.03- free update for people who own 5.0+) has a scalable tablet-friendly interface option that's worth checking out). Colors on the Companion are more accurate than my Surface Pro (not sure about the Pro 2, I know they've made big improvements in their color fidelity).

Those are a lot of the good things, and they make the Companion a great solution for my needs. That said, I've been testing this thing for a month, and I have a clear sense of its faults, some of which may be fixed with software updates. Bear that in mind as you journey with me, into the realm of Nit Picks.

Things I don't like:

The stand functions well for what it is, but what it is is hardly mobile, or very well designed. It seems to me that in V2, Wacom could easily incorporate a multi-stage stand into the device itself without adding much weight, and still retaining the rigidity and strength needed to rest your arm weight on the thing and have it stay put. It's a design challenge, but not an insurmountable one, especially as the computer components themselves shrink with future generations.

I dunno, man.

Another weird bit is the power button. It's placed right where I touch the device to shift it in my lap, and because of the button's design, it's easily depressed, putting the Companion to sleep (by default- you can change it in the Power Button options in Windows 8, but your shouldn't have to). There's a handy spring-button on the other side of the Companion for locking screen orientation. Making the power button something more like this would solve the problem. It's a weird oversight.

Also annoying is the inability to use this machine as a drawing display for a different computer (ie, a much more powerful workstation). Wacom EU's FAQ on the device says it's a limitation of Windows hardware, lack of interest from consumers, yadda and yadda. I really think this could, and should be done. It's not even about being able to use the device when its hardware is out of date, it's about using the device right now for applications that need more power than it can muster with its own internals. This uses a ULV processor, of the same ilk as the Surface Pro. The i7 vs i5 means you'll see maybe 10% additional horsepower. That's not as much as some people may be expecting. These machines are plenty fast for most illustration purposes, but just as I run into limitations on the Surface Pro, I run into similar limits with the Companion. They both comfortably process 11x17 600 dpi color files with a good number of layers. Double the canvas size, though, as I need to for Batman '66's digital edition, and things bog down. Again, that's a fairly small fraction of my work, but it's an important one. I'd like to either have a full-voltage chip inside this thing, and/or the option to hook it up to a much more powerful PC when I need to cut through a jungle of giant art files. Quick note: If you find brush strokes lagging on the Companion, make sure you have its power mode set to 'High Performance', not 'Balanced'. Click the battery icon and select 'More Power Options' to find it. 

Finally, there are a few quirks with drivers and software that could be improved. Touch and gesture support is the least configurable of the Companion's typically robust control-set. It's also the most finicky. Bringing up the software keyboard, for example, often de-registers the cursor in a text field, forcing me to bring up the keyboard, then tap the text field again to start entering text. A small annoyance, but it's there until they fix it in future drivers.

Driver and software issues may not happen to everyone in the same measure they happened to me, but they're part and parcel of a first-gen device like this (and, let's face it, most Windows devices), so you should approach a purchase knowing you may need to sort through a few more software woes than you would with something like the Surface Pro, which comes straight from Microsoft (still, that machine isn't perfect either).

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So there you have it: the good, and the not-so-good. In the end, I feel the good of this machine far outweighs its faults, and I'm very happy with it. My wife now has the Surface Pro, and I'm forging ahead with my digital art creation using the Companion. It feels good, it functions well, and it's by and large a thoughtfully designed art tool. It has plenty of room to improve, but so do the other options. If you're a professional, the Surface Pro 2 with 8GB of RAM is a compelling option, but one lacking the interface and form factor considerations of this machine. With the Surface, you really have to get the keyboard and find a way to use it on a flat surface, whereas the Companion can function pretty well without one (for art). Comparing them that way, you're looking at saving about 500 bucks if you go the Surface route, barring warranty and some extras (these mostly in Wacom's favor). To me, the Companion is worth it. If you're like me, and your file sizes are too large to make the cloud a viable means of working in the studio and at home on multiple devices, the Companion may be a very good solution for keeping everything with you, anytime and anywhere you need to work.

Note_10_Samsung

Then there's this little guy. Isn't he darling? That lovely screen, that lightness. It's a nice tablet.

The Note 10.1 is less money yet than the Surface and Companion, and also less useful in its capacity for getting work done, or drawing something easily/accurately. It's a totally different piece of hardware, nice for media consumption and a doodle/rough, but in no way capable of being your only computer/digital art device. Drawing on it is a bit laggy and inaccurate; I was surprised given its specs, but my Galaxy Note 2 phone actually draws and navigates with less lag. Weird.

If you have questions about the hardware I'm reviewing (and I know you do, based on my Surface Pro review), I'm glad to help. Google probably knows better than I do (and is faster at responding), but I'll do what I can.

Til next time!

Batman '66 Original Art For Sale

 

Batman '66 Original Art

What a lovely Wednesday morning.

Last night at midnight, two things went live: My last Batman '66 story of the year (Mad Hatter Part 2) and a new sales section for original art, with the first few pages of Batman '66 Issue 1It looks like the first two of six sold while I slept, so cheers to all you Bat-fans. I've had tremendous interest in the original art for this series, but it's taken me a while to feel alright parting with the art. It's sort of become one of my babies.

Batman '66 Mad Hatter Part 2

All that said, I'm excited to share some of this terrific book with you. I'll post more pages throughout the next couple months while I start my next graphic novel for Dark Horse (Yes!)--- then it's back to Batman '66 in November, and more exciting developments in the new year. If it sounds like I'm pleased... I am.

Also, Rose City Comic Con's coming up fast! I'll be there, next to everyone's favorite down-home mastermind and Batman writer, Jeff Parker. I'll bring more original art, and will be taking commissions too (already filling up my queue, so contact me to get a spot early, just in case).

Happy Wednesday, everyone! I hope you enjoy today's Batman, or as my baby girl calls it, 'That-man and Christopher Robin'.

Siren Serenades Batman, Out Today

Siren  

The latest Batman '66 #6 is out today, and even though it's not digitally super-enhanced and sort of bears the mark of the beast, it does have some of my best work on the series. I hand-painted a few pages where things get really trippy, and writer Jeff Parker really outdid himself in giving me craaaaaaazy fun stuff to draw this time. It's my personal favorite so far.

At Comixology for 99 cents.

My Transition to Surface Pro and Manga Studio

Painting in Manga Studio 5 My fellow creative-industry Apple users: prepare thyselves. Heresy lies ahead. You may not like what I have to say. You may think I'm batty. That's fine. For myself, I'm at the end of a months-long quest for a more flexible workflow, and I'm having quite a bit of fun. It was a bumpy road getting here, but for me, moving my digital art production from a giant Cintiq to the Surface Pro was the right move. If you have a similar desire to break your desk-bound chains and put on the shackles of forever having your work with you, read on. We can share the crazy.

Evil? No, no, creative person. Not evil.

What I wanted: a truly portable Cintiq replacement with good ergonomics (boo to you, tablet PC), a full OS (boo to you, Samsung Note) and enough horsepower to run professional software with ease (boo to most of the rest of you). Tablet PCs (as opposed to slate PCs/hybrids/whathaveyous) have been around for ages, and initially, I tried one of the latest and greatest, the Fujitsu T902.

Blech.

It had tons of power (16 GB of RAM) and the standard Wacom digitizer, but it proved problematic for several reasons. Its hardware was awkward and difficult to hold (for me), its drivers were frustratingly glitchy, and its screen was lackluster. On paper, its hardware specs meant that all my software would run well, so I really wanted to like it. In the end, it just wasn't the right fit, so I returned it and continued the hunt.

I was initially turned off from the Surface Pro for its smaller screen and RAM limit of 4 GB. Photoshop users who work on large color files know the importance of RAM. Illustrating for print, 4 GB is adequate, but 8GB can make a dramatic difference. To that end, I started looking at a new Thinkpad called the Helix that's very similar to the Surface Pro, with some nice perks. It has a larger screen, double the pen sensitivity, better battery life, better keyboard, and the option for 8GB of RAM. Unfortunately, it was supposed to come out in January, but missed its ship date several times over, and as of now, it's still not widely available. After purchasing that T902, I sold my Cintiq, because I play it fast and loose like that. After returning the T902, I was without a digital art tool. You may ask why someone who makes their living with digital art tools would put themselves in such a position. To you, I say, in a child of Bill Cosby voice, "I-DOH-NOH!"

Bye-Bye, Behemoth.

There's been a lot of mixed press around the Surface, and a whole bunch of Apple users (I've been one for years) will forever be set against anything non-Apple. For them, the closest option in this category is the Modbook Pro, but it lacks a keyboard, has a non-touch optimized OS, and is ridiculously expensive. Like, three times the price of a Surface Pro expensive.

Back to the Surface, there's also the concern for digital artists that several months after its release, it still lacks a pressure-sensitive driver for WinTab coded software. All this gobbledygook means is that the Adobe Creative Suite, Painter, and other major creative applications lack pressure support (imagines self as Microsoft engineer and smacks head). Usually, you can just download a Wacom driver and apply it to a system like this, but in this case, Microsoft monkeyed with the Wacom hardware/software and made it proprietary, meaning, no driver for you. Yikes. Another annoying issue in trying to run the Creative Suite on the Surface: you can't hold and click the tool bars to access sub-tools with the pen. It's some kind of problem with the driver not registering a click-and-hold in Adobe software. Beats me. At any rate, those are big points against the Surface. Will these problems be fixed? Microsoft tells me so, but it was almost enough to get me off the boat, until I made an important discovery called Manga Studio 5. More on that later.

Newmar-riffic.

So what does the Surface Pro get right? I like the shape of it, I like the portability, I like the quality of the screen, in spite of its high resolution making some interface elements tiny. Bifocal users, beware. Ironically, one of its best qualities for my use-case is something Microsoft never intended - laying the screen and keyboard flat so I can work on an inclined surface, like a drafting table, and have access to keyboard shortcuts. One of the things I disliked about my Cintiq was the clunky nature of using a keyboard for shortcuts when that big screen was taking up so much desk space. Wacom tries to fix this by giving you programmable buttons on the Cintiq itself, but somehow those are never enough for me. I guess I use mad keyboard shortcuts. With the Surface, my keyboard shortcuts are directly under that little screen in a very convenient place. It works well for me, especially after I built a little custom lapboard, which supports the keyboard in a solid way and holds everything in place. This way I can use the machine on my desk or on my lap equally well.

One trip to Home Depot later.

Right now, people are either shaking their heads in disbelief or nodding them with nerdly DIY approval. Again, I'm having fun, and it actually works. I can pack the little lapboard in my backpack with the Surface, and head to my studio, or a client's office, and go to work with naught more than a chair. Just a couple days ago I worked on contract for a local design firm and did 100 storyboards in seven hours with this setup.

But what about the Creative Suite, and all that driver brokenness?

Soon after I picked up the Surface, I faced that problem. I had a job I needed to do, and no functional Creative Suite with which to do it. I went looking for a temporary solution. It turns out that some very good software does support Microsoft's drivers, including Sketchbook Pro and Manga Studio. I'd never given Manga Studio a chance, because I was so used to Photoshop and got turned off by the clunky interface of older versions. People lauded it, but I was too stubborn and set in my ways. I knew Photoshop wasn't a good replacement for drawing with pen and paper, so I didn't expect Manga Studio to be much better. I figured Wacom hardware was the main limit between what I could get from traditional media and what I could get from digital. With digital tools, I've been used to getting maybe 50% of the control and finesse I can achieve with good old pencils and brushes on paper- that's with the pro-grade Cintiq. It's fine for coloring, edits, and quick and dirty jobs like storyboarding, but from what I'd experienced, it couldn't hold its own against pencils and paper.

Manga Studio changed that for me in a big way.

Get your Gorshin on with Manga Studio 5.

With its latest version (5), Manga Studio has a fancy-pantsy new brush engine. What was already markedly better than Photoshop became hugely better with this latest release. I can now get results that are 90-95% of what I'd expect to get with traditional media, and that's just the brush engine. There's also superior capabilities in terms of layout, coloring, and perspective tools. I came to my studio as an evangelist, and immediately got 15 colleagues to make the leap with me. So far, everyone's digging it, and thanks to the new version's UI being similar to Photoshop's, the transition hasn't been difficult.

They aren't even paying me to say this, but listen: If you're an illustrator and haven't given Manga Studio 5 a shot, please do. I think you'll be pleased. The current Debut version lacks a few of the capabilities of their previous EX version, but an update's coming this summer that adds those features back in. In the meantime, you have a fantastic piece of software that has all the brush-creation, actions, CMYK color space, and tools you never thought of, for like, so little money it's hard to take seriously. Try it.

Pencils in Manga Studio.

I made the switch to doing all my comics pencils in Manga Studio on the Surface with Batman '66, which I'm leading off for DC. Likewise, an Eerie short story for Dark Horse. This is an example of my Manga Studio blue-line art, and it's really indistinguishable from my traditional pencils. I can then print it out on our large format printer and ink it traditionally. That way I don't have to spend my whole life in front of a screen, and I have original art to sell if I choose to do that (and choose to do that, I will).

Batman

But even if I didn't want to do inks traditionally, it's possible to get really good inking results on the Surface with Manga Studio. Here's an example of our launch art. After they had me execute this (pencils in Manga Studio, then inked traditionally), DC came back and requested I expand all the characters to full figures. I was able to bring the original art into Manga Studio (I'd already colored it there) and expand each figure and their colors with seamless results.

Those elfin shoes crack me up.

I've even started playing with digital painting, which I haven't done before, using the Surface/Manga Studio combo, and I'm really digging the results. It makes me want to get out my oil paints, and that's about as high a compliment as I can pay a digital tool (I've kept those paints in a box since college).

By the way, when you get Manga Studio, as you will, be sure to check out Ray Frenden's MS5 brush set. I'm using it daily, and it's fabulous.

So that's my journey so far. There seems to be a lot more on the horizon in terms of these portable solutions, so things will only get better. For the sake of artists who will never leave the Apple ecosystem, it would be great if Cupertino tried their hand at something like this, but Steve Jobs once said, "if they include a stylus, they've failed", so that's probably not gonna happen. Even so, if you're well heeled enough to have two Cintiq-like devices, one for your office, and one for the road, I'd recommend something along the lines of the Surface.

Or just be crazy like me. Bite the bullet and make this your sole computer/art tablet/etc. It's scary, but it's also the first time that upgrading to a new system actually made me money, since I sold my Cintiq and Macbook for much more than the Surface cost (and they were both four years old).

And now I can run free as bird, unchained by the... oh, yeah. Work's with me everywhere now.

Back to it!

 

 

 

Holy Retro Batman Announcement

Batman  

Today I get to announce some really fun news. Really. Fun. Comics. News. My studio-mate and fellow lover of retro, Jeff Parker, is set to write a new series of Batman comics for DC, and I'll be performing art duties for the first three stories, from layouts to color.

This isn't just any Batman though. This is the Adam West Batman, the Batusi Batman, the Julie Newmarriffic Batman. DC licensed the rights to all the actors from the 60s TV show (!), and we're set to start reeling and rocking this summer. Really, if they let me develop with any superhero project, working with whoever I wanted, I honestly couldn't have come up with a better fit: lighthearted, kid-appropriate, retro, and written by one of my favorite comics writers. The script Jeff's writing for this series is gold. You can feel his love the material, the era, the Julie Newmar.

DC announced the project last night at an event in Los Angeles. Mr. West appeared for a signing with the original Batmobile, a replica of the Bat Cave... even Batman cupcakes. Here's the press release. You can see a glimpse of my art at like, 4:13.

BATMAN CUPCAKES.

I really don't need to say more than that.

Julie Newmar Catwoman

If you want more info on all this, head over to DC's site (I think they have a bunch of 60s Bat-stuff they're announcing), or Jeff's blog. As for me, I'm going to start some layouts.

Holy happy circumstance.

Sloth Love

 

 

 

 

 

 

 

 

 

 

 

Every once in a while, you get to do a commission that satisfies all your geek requirements. This one may be hard to top. It has it all: Romance, awesome creatures, a Dracula cape... A land-squid.

I couldn't ask for more! It's projects like this where I'm keenly aware that it's not everyone who gets an all-expenses-paid trip to the Slothlands. I'm grateful.

Also, here's a link to a hi-res version, in case you want some sloth-love wallpaper.

This weekend, I'll be at Emerald City Comic Con, taking commissions (you can totally commission something like this, and I'll mail it to you) and peddling my wares. I may even see if I can get some prints made of this piece.

See you in Seattle!

I Love Gipi

Happy Fourth of July, America. To celebrate our independence from those tyrants across the pond, I'm showing off my favorite non-English European cartoonist. His name is Gipi, and First Second puts out a good bit of his stuff stateside. Fantagraphics, too. I really appreciate a cartoonist that can fluidly construct a figure with a sense of dimension— of really living inside a scene's geometry, while using very few lines. The more you draw, the easier this becomes, but most of us won't ever approach this guy's level of ease in drawing something so loosely, but so well anchored in the rules of perspective. His cartooning skills are closely tied to his work in animation and film. You really get the sense that he knows exactly how everything he draws should look from any conceivable angle. And that's just the start!

His watercolors are gorgeous. He picks colors that serve his cartooning, but also capture light and form with painterly depth. None of the colors dominate and call-out, "Hey, I'm a focal point!" Everything's in service to a brittle line that never belabors its subject, but gives just enough. He suggests, and invites our imagination to contribute the rest.

It's always scary to meet the people you admire, but one day I'd like to shake the hand that channels this amazing, unforced way of seeing and thinking. It's sort of miraculous to me.

Dear Creature Reading TONIGHT

Totally last-minute, because I am like that right now:

I'll be reading from Dear Creature tonight at 8PM, at the Jack London Bar in downtown Portland. In the mix: hi-res projections of my book's art, and an acting partner to help me flesh things out: uber-talented comics creator Dylan Meconis! So, if you need entertainment tonight and want to see Dylan's take on three evil crabs and a large Italian floozy, it's the THING.

Details here.